NEW YORK, Feb. 16, 2023 /PRNewswire/ — The Large Multiplayer On-line (MMO) Video games Market by Style, Kind, and Geography – Forecast and Evaluation 2023-2027 report has been printed by Technavio. Market dimension is forecast to develop by USD 23,634.06 million between 2022 and 2027 at a CAGR of 9.56%. The report consists of historic market knowledge from 2017 to 2021. In 2017, the market was valued at USD 27,539.26 million. The report supplies a complete evaluation of development alternatives at regional ranges, new product launches, the newest tendencies, and the post-pandemic restoration of the worldwide market. Obtain A PDF Pattern Report
Regional Evaluation
By area, the worldwide huge multiplayer on-line (MMO) video games market is segmented into APAC, North America, europe, South Americaand Center East and Africa. APAC will account for 47% of market development in the course of the forecast interval. Components reminiscent of the recognition of on-line video video games in Southeast Asia and the enlargement of broadband connectivity are driving the expansion of the huge multiplayer on-line (MMO) video games market in APAC. Purchase the report
Firm Profiles
The large multiplayer on-line (MMO) video games market report consists of info on the important thing merchandise and up to date developments of main distributors, together with:
-
Activision Blizzard Inc. – The corporate provides huge multiplayer on-line video games reminiscent of Burning Campaign Basic.
-
CCP uhf. – The corporate provides huge multiplayer on-line video games reminiscent of EVE on-line, Sparc, and EYE VALKYRIE.
-
CipSoft GmbH – The corporate provides huge multiplayer on-line video games reminiscent of Dragon Oath and Blade Wars.
-
Digital Arts Inc. – The corporate provides huge multiplayer on-line video games reminiscent of Tibia, Tibia ME, and LITE BRINGER.
Market Dynamics
The market is pushed by elements such because the rise {of professional} gaming, the recognition of on-line gaming as an idea, and the provision of a number of fee companies within the on-line gaming trade. Nonetheless, the dearth of creativity in on-line gaming content material is hindering market development.
Aggressive Evaluation
The aggressive situation categorizes firms primarily based on numerous efficiency indicators. Among the elements thought of embody the monetary efficiency of firms over the previous few years, development methods, product improvements, new product launches, investments and development in market share amongst others. Request a Pattern
Market Segmentation
-
By style, the market is segmented into MMORPG, MMOFS, MMORTS and others. The MMORPG section accounted for the most important share of the market in 2022.
-
By geography, the market is segmented into APAC, North America, europe, South Americaand Center East and Africa. APAC held the most important share of the market in 2022.
Associated Stories:
-
the on-line smartphone and pill video games market dimension is anticipated to extend to USD 41.77 billion from 2021 to 2026, and the market’s development momentum will speed up at a CAGR of 14.5%. The rise within the adoption of video games among the many youth is notably driving the web smartphone and pill video games market development, though elements reminiscent of a rise in considerations associated to safety and privateness points might impede the market development.
-
The anticipated development for the online game market dimension from 2021 to 2026 is USD 73.62 billion at a progressive CAGR of seven.59%. The rising penetration of smartphones and bettering web entry is notably driving the online game market development, though elements such because the rising value of recreation growth might impede the market development.
Technavio’s library consists of over 17,000+ reviews, protecting greater than 2,000 rising applied sciences. Subscribe to our “Primary Plan” at simply USD 5,000 and get lifetime entry to Technavio Insights
What are the important thing knowledge coated on this huge multiplayer on-line (MMO) video games market report?
-
CAGR of the market in the course of the forecast interval.
-
Detailed info on elements that may drive the expansion of the market between 2023 and 2027
-
Exact estimation of the dimensions of the huge multiplayer on-line (MMO) recreation market and its contribution to the guardian market.
-
Correct predictions about upcoming tendencies and modifications in client conduct.
-
Development of the market throughout APAC, North America, europe, South Americaand Center East and Africa.
-
A radical evaluation of the market’s aggressive panorama and detailed details about distributors.
-
Complete evaluation of things that may problem the expansion of huge multiplayer on-line (MMO) video games market distributors.
Large Multiplayer On-line (MMO) Video games Market Scope |
|
Report Protection |
Particulars |
Web page numbers |
159 |
Base yr |
2022 |
historic interval |
2017-2021 |
Forecast interval |
2023-2027 |
Development momentum & CAGR |
Speed up at a CAGR of 9.56% |
Market development 2023-2027 |
USD 23634.06 million |
Market construction |
fragmented |
YoY development 2022-2023 (%) |
8.92 |
Regional evaluation |
APAC, North America, Europe, South America, and Center East and Africa |
Performing market contribution |
APAC at 47% |
Key nations |
US, China, Japan, Germany, and UK |
Aggressive panorama |
Main Distributors, Market Positioning of Distributors, Aggressive Methods, and Trade Dangers |
Key firms profiled |
Activision Blizzard Inc., Ankama Video games, CCP ehf., CipSoft GmbH, Digital Arts Inc., gamigo AG, GungHo On-line Leisure Inc., Jagex Ltd., Konami Group Corp., Krafton Inc., NCSoft Corp., NetEase Inc., Excellent World Co. Ltd., Take Two Interactive Software program Inc., Tencent Holdings Ltd., The Walt Disney Co., Valve Corp., WebZen Inc., Wemade Co. Ltd., and ChangYou.com Ltd. |
Market dynamics |
Father or mother market evaluation, market development inducers and obstacles, fast-growing and slow-growing section evaluation, COVID-19 affect and restoration evaluation and future client dynamics, and market situation evaluation for the forecast interval. |
Customization preview |
If our report doesn’t embody the information that you’re in search of, you’ll be able to attain out to our analysts and get personalized segments. |
Desk of contents:
1 Govt Abstract
2 Market Landscapes
3 Market Sizing
4 Historic Market Sizes
5 5 Forces Evaluation
6 Market Segmentation by Genres
7 Market Segmentation by Kind
8 Buyer Landscapes
9 Geographic Landscapes
10 Drivers, Challenges, and Traits
11 Panorama Distributors
12 Vendor Evaluation
13 Appendices
About Technavio
Technavio is a number one international know-how analysis and advisory firm. Their analysis and evaluation concentrate on rising market tendencies and supply actionable insights to assist companies determine market alternatives and develop efficient methods to optimize their market positions.
With over 500 specialised analysts, Technavio’s report library consists of greater than 17,000 reviews and counting, protecting 800 applied sciences, spanning throughout 50 nations. Their shopper base consists of enterprises of all sizes, together with greater than 100 Fortune 500 firms. This rising shopper base is predicated on Technavio’s complete protection, in depth analysis, and actionable market insights to determine alternatives in present and potential markets and assess their aggressive positions inside altering market eventualities.
Contacts
Technavio Analysis
Jesse Maida
Media & Advertising and marketing Executives
US: +1 844 364 1100
UK: +44 203 893 3200
E-mail: [email protected]
Web sites: www.technavio.com/
View unique content material to obtain multimedia:https://www.prnewswire.com/news-releases/massive-multiplayer-online-mmo-games-market-size-to-increase-by-usd-23-63406-billion-apac -to-account-for-47-of-market-growth—technavio-301747307.html
SOURCE Technavio